Game Development and Emerging Media, Bachelor of Science
Equipped with cutting-edge technologies, our program empowers students to excel in creating immersive worlds, positioning them as the next generation of visionary game developers and leaders in emerging media.
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- Game Development and Emerging Media, Bachelor of Science
The Game Development and Emerging Media program prepares you to enter the booming video game industry, rich with career opportunities in edutainment, simulation, and visualization. Our innovative, practice-based curriculum equips you with creative skills and advanced technologies to create compelling playable media and become an inventive storyteller.
Uniquely interdisciplinary, the program ensures you graduate with unmatched experience and a highly marketable résumé and portfolio. From serious games to model patient interventions, simulations to explore cognitive empathy in accessible tourism, or interactive data visualizations for crisis communications you will collaborate with faculty and students on impactful projects that bridge diverse fields.
With access to state-of-the-art facilities like the Media Art and Design Lab and the Advanced Graphics Lab, you'll be ready for roles such as 3D modeler, animator, and programmer, as well as emerging opportunities in the game, television, and film industries. Join us to become a leader in this dynamic and rapidly evolving field.
- Degree Type
- BS
- Area of Interest
- Computing & Technology
- Associated Colleges or Schools
- Program Location
- Queens Campus
- Required Credit Hours
- 120
Program Contact:
We are here to answer any questions you may have about the Game Development and Emerging Media program and admission process.
Curriculum
The program also equips the student with the ability to
- Code for games and emerging media
- Write narratives and scripts that consider reader agency and leverage expressive code
- Produce digital assets for interactive experiences
- Identify the social, political, historic, economic impact of emerging media and games
- Ethically design interactive and play experiences
21 Required Credits include the following:
Course | Title | Credits | |
---|---|---|---|
COM | 1001 | Introduction to Mass Communication | 3* |
CUS | 2500 | Visual Aesthetics | 3* |
CUS | 1100 | Introduction to Game Programming | 3 |
VGD | 1001 | Introduction to Video Games and Gaming Industry | 3 |
VGD | 1002 | Principles of Game Design | 3 |
VGD | 4001 | Capstone I | 3 |
VGD | 4002 | Capstone I I | 3 |
*count towards the Liberal Arts requirement.
6 Distributional Credits include the following:
3 CREDITS in Writing (chosen by the student from these two courses)
- VGD 2300 Storytelling and Character Development in Video Games 3
- or VGD 2300 Storytelling and Character Development in Video Games 3
- VGD 3301 Interactive Storytelling 3
3 CREDITS in Art (chosen by the student from these two courses)
- TVF 2207 Motion Graphics 3
- ART 1135 Digital Media 3
24 Elective Major Area Credits, (8 courses chosen by the student from the following):
- CUS 1115 Computer Programming Fundamentals I 3
- CUS 1116 Computer Programming Fundamentals II 3
- CUS 1126 Data Structures 3
- CUS 1179 Data Mining 3
- TVF 2211 3D CGI 3
- TVF 3207 Film Compositing 3
- TVF 3211 3D Animation 3
- ART 1105 Graphic Design I 3
- ART 1115 Graphic Design II 3
- ART 2125 Typography 3
- DMD 1001 Principles of Digital Media and Design 3
- VGD 2600 Critical Issues in Video Gaming 3
- VGD 3202 Character Design for Video Games 3
- VGD 3203 Environment Design for Video Games 3
- VGD 3204 Game Engines 3
- VGD 3501 Physical Computing & Emerging Media 3
- VGD Choice of any VGD elective 3
TOTAL, Major Area Credits = 51 CREDITS
6 Business Credits include the following:
(one course chosen by the student from these two courses)
- VGD 2401 Business of Games and Entrepreneurship 3
- or SPM 1038 Esports Administration and Management 3
(one course chosen by the student from these five courses)
- ADV 2100, BLW 1001, ECO 1001
- MGT1001, MKT1001 3
University Core Curriculum
Program Objectives
Our Game Development and Emerging Media program empowers students to:
- Become visionary designers, developers, and thought leaders in immersive and interactive media.
- Drive interdisciplinary and collaborative research to tackle global challenges through innovative gaming solutions.
Industry Professionals and Academic Scholars
- Associate Professor
- Associate Professor
Interested in Advertising Too?
Our program allows students to enroll in courses related to advertising. Interested students should contact the Program Coordinator or the chair of the department. For more information, please visit this link.
Admission Requirements
For more information about admission to this and other acclaimed undergraduate programs at St. John’s University, please visit Undergraduate Admission online. Or contact us directly at the campus of your choice:
Admission Office - Queens Campus
718-990-2000
[email protected]
Scholarship Info
Please click here to learn more about available scholarships.
Interested in Computing & Technology , but not sure if Game Development and Emerging Media, Bachelor of Science is right for you?
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