Male student working in classroom
UG

Game Development and Emerging Media, Bachelor of Science

Equipped with cutting-edge technologies, our program empowers students to excel in creating immersive worlds, positioning them as the next generation of visionary game developers and leaders in emerging media.

The Game Development and Emerging Media program prepares you to enter the booming video game industry, rich with career opportunities in edutainment, simulation, and visualization. Our innovative, practice-based curriculum equips you with creative skills and advanced technologies to create compelling playable media and become an inventive storyteller.

 

Uniquely interdisciplinary, the program ensures you graduate with unmatched experience and a highly marketable résumé and portfolio. From serious games to model patient interventions, simulations to explore cognitive empathy in accessible tourism, or interactive data visualizations for crisis communications you will collaborate with faculty and students on impactful projects that bridge diverse fields.

 

With access to state-of-the-art facilities like the Media Art and Design Lab and the Advanced Graphics Lab, you'll be ready for roles such as 3D modeler, animator, and programmer, as well as emerging opportunities in the game, television, and film industries. Join us to become a leader in this dynamic and rapidly evolving field.

Apply Request Information
Degree Type
BS
Area of Interest
Computing & Technology
Associated Colleges or Schools
Program Location
  • Queens Campus
Required Credit Hours
120

Program Contact:

We are here to answer any questions you may have about the Game Development and Emerging Media program and admission process. 

Edrex Fontanilla

Associate Professor

St. Augustine Hall Queens

718-990-3796

Curriculum

The program also equips the student with the ability to  

  • Code for games and emerging media  
  • Write narratives and scripts that consider reader agency and leverage expressive code  
  • Produce digital assets for interactive experiences  
  • Identify the social, political, historic, economic impact of emerging media and games  
  • Ethically design interactive and play experiences

21 Required Credits include the following:

CourseTitleCredits
COM1001Introduction to Mass Communication  3*
CUS2500Visual Aesthetics  3*
CUS1100Introduction to Game Programming  3
VGD1001

Introduction to Video Games and  Gaming Industry  

3
VGD1002Principles of Game Design  3
VGD4001Capstone I  3
VGD4002Capstone I I3

*count towards the Liberal Arts requirement.    

6 Distributional Credits include the following:    

3 CREDITS in Writing (chosen by the student from these two courses) 

  • VGD  2300   Storytelling and Character Development in Video Games  3  
  • or VGD  2300   Storytelling and Character Development in Video Games   3 
  • VGD  3301   Interactive Storytelling   3  

3 CREDITS in Art (chosen by the student from these two courses)  

  • TVF  2207   Motion Graphics   3  
  • ART  1135   Digital Media   3  

24 Elective Major Area Credits, (8 courses chosen by the student from the following):  

  • CUS  1115  Computer Programming Fundamentals I  3
  • CUS  1116  Computer Programming Fundamentals II  3
  • CUS  1126  Data Structures  3
  • CUS  1179  Data Mining 3
  • TVF  2211  3D CGI 3
  • TVF  3207  Film Compositing  3
  • TVF  3211  3D Animation 3
  • ART  1105  Graphic Design I  3
  • ART  1115  Graphic Design II  3
  • ART  2125  Typography 3
  • DMD  1001  Principles of Digital Media and Design  3
  • VGD  2600  Critical Issues in Video Gaming  3
  • VGD  3202  Character Design for Video Games  3
  • VGD  3203  Environment Design for Video Games  3
  • VGD  3204  Game Engines 3
  • VGD  3501  Physical Computing & Emerging Media  3
  • VGD  Choice of any VGD elective   3  

TOTAL, Major Area Credits  =  51 CREDITS 

6 Business Credits include the following:

(one course chosen by the student from these two courses)

  • VGD  2401   Business of Games and Entrepreneurship    3
  • or SPM  1038   Esports Administration and Management   3

(one course chosen by the student from these five courses)

  • ADV 2100,  BLW 1001,  ECO 1001
  • MGT1001,  MKT1001  3 

University Core Curriculum

Program Objectives

Our Game Development and Emerging Media program empowers students to:

  • Become visionary designers, developers, and thought leaders in immersive and interactive media.
  • Drive interdisciplinary and collaborative research to tackle global challenges through innovative gaming solutions.

Industry Professionals and Academic Scholars

Interested in Advertising Too?

Our program allows students to enroll in courses related to advertising. Interested students should contact the Program Coordinator or the chair of the department. For more information, please visit this link.

Admission Requirements

For more information about admission to this and other acclaimed undergraduate programs at St. John’s University, please visit Undergraduate Admission online. Or contact us directly at the campus of your choice:

Admission Office - Queens Campus
718-990-2000
[email protected]

Scholarship Info

Please click here to learn more about available scholarships.

Interested in Computing & Technology , but not sure if Game Development and Emerging Media, Bachelor of Science is right for you?